19#ifdef PULSEAUDIO_PLUGIN
20#define AUD_BUILD_PLUGIN
32#include <condition_variable>
35#include <pulse/pulseaudio.h>
52 virtual double getPosition(std::shared_ptr<IHandle> handle);
56 PulseAudioSynchronizer m_synchronizer;
61 volatile bool m_playback;
66 volatile bool m_clear;
68 pa_threaded_mainloop* m_mainloop;
69 pa_context* m_context;
71 pa_context_state_t m_state;
84 uint32_t m_underflows;
89 std::thread m_mixingThread;
94 std::mutex m_mixingLock;
99 std::condition_variable m_mixingCondition;
111 AUD_LOCAL static void PulseAudio_state_callback(pa_context* context,
void* data);
119 AUD_LOCAL static void PulseAudio_request(pa_stream* stream,
size_t total_bytes,
void* data);
#define AUD_DEFAULT_BUFFER_SIZE
The default playback buffer size of a device.
Definition Audaspace.h:103
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
#define AUD_LOCAL
Used for hiding symbols from export in the shared library.
Definition Audaspace.h:80
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_PLUGIN_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:94
The SoftwareDevice class.
This class is a default ISynchronizer implementation that actually does no synchronization and is int...
Definition DefaultSynchronizer.h:34
This class enables global synchronization of several audio applications if supported.
Definition ISynchronizer.h:39
This device plays back through PulseAudio, the simple direct media layer.
Definition PulseAudioDevice.h:43
static void registerPlugin()
Registers this plugin.
virtual void playing(bool playing)
This function tells the device, to start or pause playback.
virtual ISynchronizer * getSynchronizer()
Retrieves the synchronizer for this device, which enables accurate synchronization between audio play...
virtual ~PulseAudioDevice()
Closes the PulseAudio audio device.
PulseAudioDevice(const std::string &name, DeviceSpecs specs, int buffersize=AUD_DEFAULT_BUFFER_SIZE)
Opens the PulseAudio audio device for playback.
This class is a simple ring buffer in RAM which is 32 Byte aligned and provides functionality for con...
Definition RingBuffer.h:37
The software device is a generic device with software mixing.
Definition SoftwareDevice.h:52
Specification of a sound device.
Definition Specification.h:129