Audaspace 1.8.0
A high level audio library.
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CoreAudioDevice.h
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1/*******************************************************************************
2 * Copyright 2009-2021 Jörg Müller
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 ******************************************************************************/
16
17#pragma once
18
19#ifdef COREAUDIO_PLUGIN
20#define AUD_BUILD_PLUGIN
21#endif
22
28
29#include <memory>
30
31#include <AudioToolbox/AudioToolbox.h>
32#include <AudioToolbox/CoreAudioClock.h>
33#include <AudioUnit/AudioUnit.h>
34
36
38
42class AUD_PLUGIN_API CoreAudioDevice : public MixingThreadDevice
43{
44private:
45 uint32_t m_buffersize;
46
50 bool m_playback;
51
55 AudioUnit m_audio_unit;
56 bool m_active{false};
57
59 CAClockRef m_clock_ref;
60 bool m_audio_clock_ready{false};
61 double m_synchronizerStartTime{0};
62
72 AUD_LOCAL static OSStatus CoreAudio_mix(void* data, AudioUnitRenderActionFlags* flags, const AudioTimeStamp* time_stamp, UInt32 bus_number, UInt32 number_frames, AudioBufferList* buffer_list);
73
74 // delete copy constructor and operator=
75 CoreAudioDevice(const CoreAudioDevice&) = delete;
76 CoreAudioDevice& operator=(const CoreAudioDevice&) = delete;
77
78 AUD_LOCAL void preMixingWork(bool playing) override;
79 void playing(bool playing) override;
80
81public:
90
95
96 virtual void seekSynchronizer(double time);
97 virtual double getSynchronizerPosition();
98 virtual void playSynchronizer();
99 virtual void stopSynchronizer();
100
104 static void registerPlugin();
105};
106
#define AUD_DEFAULT_BUFFER_SIZE
The default playback buffer size of a device.
Definition Audaspace.h:103
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
#define AUD_LOCAL
Used for hiding symbols from export in the shared library.
Definition Audaspace.h:80
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_PLUGIN_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:94
The MixingThreadDevice class.
CoreAudioDevice(DeviceSpecs specs, int buffersize=AUD_DEFAULT_BUFFER_SIZE)
Opens the CoreAudio audio device for playback.
virtual ~CoreAudioDevice()
Closes the CoreAudio audio device.
static void registerPlugin()
Registers this plugin.
virtual void playing(bool playing)
This function tells the device, to start or pause playback.
virtual void preMixingWork(bool playing)
Called every iteration in the mixing thread before mixing.
Specification of a sound device.
Definition Specification.h:129