19#ifdef COREAUDIO_PLUGIN
20#define AUD_BUILD_PLUGIN
31#include <AudioUnit/AudioUnit.h>
53 AudioUnit m_audio_unit;
58 std::unique_ptr<CoreAudioSynchronizer> m_synchronizer;
69 AUD_LOCAL static OSStatus CoreAudio_mix(
void* data, AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp, UInt32 bus_number, UInt32 number_frames, AudioBufferList* buffer_list);
#define AUD_DEFAULT_BUFFER_SIZE
The default playback buffer size of a device.
Definition Audaspace.h:103
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
#define AUD_LOCAL
Used for hiding symbols from export in the shared library.
Definition Audaspace.h:80
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_PLUGIN_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:94
The CoreAudioSynchronizer class.
The OpenCloseDevice class.
This device plays back through CoreAudio, the Apple audio API.
Definition CoreAudioDevice.h:43
CoreAudioDevice(DeviceSpecs specs, int buffersize=AUD_DEFAULT_BUFFER_SIZE)
Opens the CoreAudio audio device for playback.
virtual ISynchronizer * getSynchronizer()
Retrieves the synchronizer for this device, which enables accurate synchronization between audio play...
virtual ~CoreAudioDevice()
Closes the CoreAudio audio device.
static void registerPlugin()
Registers this plugin.
This class enables global synchronization of several audio applications if supported.
Definition ISynchronizer.h:39
This device extends the SoftwareDevice with code for running mixing in a separate thread.
Definition OpenCloseDevice.h:36
Specification of a sound device.
Definition Specification.h:129