Audaspace 1.5.0
A high level audio library.
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Public Member Functions | List of all members
Sine Class Reference

This sound creates a reader that plays a sine tone. More...

#include <Sine.h>

Inheritance diagram for Sine:
Inheritance graph
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Public Member Functions

 Sine (float frequency, SampleRate sampleRate=RATE_48000)
 Creates a new sine sound.
 
float getFrequency () const
 Returns the frequency of the sine wave.
 
virtual std::shared_ptr< IReadercreateReader ()
 Creates a reader for playback of the sound source.
 
- Public Member Functions inherited from ISound
virtual ~ISound ()
 Destroys the sound.
 

Detailed Description

This sound creates a reader that plays a sine tone.

Constructor & Destructor Documentation

◆ Sine()

Sine::Sine ( float frequency,
SampleRate sampleRate = RATE_48000 )

Creates a new sine sound.

Parameters
frequencyThe desired frequency.
sampleRateThe target sample rate for playback.

Member Function Documentation

◆ createReader()

virtual std::shared_ptr< IReader > Sine::createReader ( )
virtual

Creates a reader for playback of the sound source.

Returns
A pointer to an IReader object or nullptr if there has been an error.
Exceptions
ExceptionAn exception may be thrown if there has been a more unexpected error during reader creation.

Implements ISound.


The documentation for this class was generated from the following file: