Audaspace 1.4.0
A high level audio library.
Loading...
Searching...
No Matches
Sine.h
Go to the documentation of this file.
1/*******************************************************************************
2 * Copyright 2009-2016 Jörg Müller
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 ******************************************************************************/
16
17#pragma once
18
25#include "ISound.h"
27
29
33class AUD_API Sine : public ISound
34{
35private:
39 const float m_frequency;
40
44 const SampleRate m_sampleRate;
45
46 // delete copy constructor and operator=
47 Sine(const Sine&) = delete;
48 Sine& operator=(const Sine&) = delete;
49
50public:
56 Sine(float frequency, SampleRate sampleRate = RATE_48000);
57
61 float getFrequency() const;
62
63 virtual std::shared_ptr<IReader> createReader();
64};
65
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
The ISound interface.
Defines all important macros and basic data structures for stream format descriptions.
double SampleRate
Sample rate type.
Definition: Specification.h:106
@ RATE_48000
44100 Hz.
Definition: Specification.h:99
This class represents a type of sound source and saves the necessary values for it.
Definition: ISound.h:40
This sound creates a reader that plays a sine tone.
Definition: Sine.h:34
float getFrequency() const
Returns the frequency of the sine wave.
virtual std::shared_ptr< IReader > createReader()
Creates a reader for playback of the sound source.
Sine(float frequency, SampleRate sampleRate=RATE_48000)
Creates a new sine sound.