Audaspace 1.7.0
A high level audio library.
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Delay Class Reference

This sound plays another sound delayed. More...

#include <Delay.h>

Inheritance diagram for Delay:

Public Member Functions

 Delay (std::shared_ptr< ISound > sound, double delay=0)
 Creates a new delay sound.
double getDelay () const
 Returns the delay in seconds.
virtual std::shared_ptr< IReadercreateReader ()
 Creates a reader for playback of the sound source.
Public Member Functions inherited from Effect
 Effect (std::shared_ptr< ISound > sound)
 Creates a new sound.
virtual ~Effect ()
 Destroys the sound.
std::shared_ptr< ISoundgetSound () const
 Returns the saved sound.
Public Member Functions inherited from ISound
virtual ~ISound ()
 Destroys the sound.

Additional Inherited Members

Protected Member Functions inherited from Effect
std::shared_ptr< IReadergetReader () const
 Returns the reader created out of the sound.
Protected Attributes inherited from Effect
std::shared_ptr< ISoundm_sound
 If there is no reader it is created out of this sound.

Detailed Description

This sound plays another sound delayed.

Constructor & Destructor Documentation

◆ Delay()

Delay::Delay ( std::shared_ptr< ISound > sound,
double delay = 0 )

Creates a new delay sound.

Parameters
soundThe input sound.
delayThe desired delay in seconds.

Member Function Documentation

◆ createReader()

virtual std::shared_ptr< IReader > Delay::createReader ( )
virtual

Creates a reader for playback of the sound source.

Returns
A pointer to an IReader object or nullptr if there has been an error.
Exceptions
ExceptionAn exception may be thrown if there has been a more unexpected error during reader creation.

Implements ISound.


The documentation for this class was generated from the following file: