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    Audaspace 1.7.0
    
   A high level audio library. 
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This sound is a base class for all effect factories that take one other sound as input. More...
#include <Effect.h>

Public Member Functions | |
| Effect (std::shared_ptr< ISound > sound) | |
| Creates a new sound.   | |
| virtual | ~Effect () | 
| Destroys the sound.  | |
| std::shared_ptr< ISound > | getSound () const | 
| Returns the saved sound.   | |
| Public Member Functions inherited from ISound | |
| virtual | ~ISound () | 
| Destroys the sound.  | |
| virtual std::shared_ptr< IReader > | createReader ()=0 | 
| Creates a reader for playback of the sound source.   | |
Protected Member Functions | |
| std::shared_ptr< IReader > | getReader () const | 
| Returns the reader created out of the sound.   | |
Protected Attributes | |
| std::shared_ptr< ISound > | m_sound | 
| If there is no reader it is created out of this sound.  | |
This sound is a base class for all effect factories that take one other sound as input.
| Effect::Effect | ( | std::shared_ptr< ISound > | sound | ) | 
Creates a new sound.
| sound | The input sound. | 
      
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  inlineprotected | 
Returns the reader created out of the sound.
This method can be used for the createReader function of the implementing classes.
| std::shared_ptr< ISound > Effect::getSound | ( | ) | const | 
Returns the saved sound.