Audaspace 1.5.0
A high level audio library.
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VolumeSound.h
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1/*******************************************************************************
2* Copyright 2015-2016 Juan Francisco Crespo Galán
3*
4* Licensed under the Apache License, Version 2.0 (the "License");
5* you may not use this file except in compliance with the License.
6* You may obtain a copy of the License at
7*
8* http://www.apache.org/licenses/LICENSE-2.0
9*
10* Unless required by applicable law or agreed to in writing, software
11* distributed under the License is distributed on an "AS IS" BASIS,
12* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13* See the License for the specific language governing permissions and
14* limitations under the License.
15******************************************************************************/
16
17#pragma once
18
25#include "ISound.h"
26#include "VolumeStorage.h"
27#include <memory>
28
30
35{
36private:
40 std::shared_ptr<ISound> m_sound;
41
45 std::shared_ptr<VolumeStorage> m_volumeStorage;
46
47 // delete copy constructor and operator=
48 VolumeSound(const VolumeSound&) = delete;
49 VolumeSound& operator=(const VolumeSound&) = delete;
50
51public:
57 VolumeSound(std::shared_ptr<ISound> sound, std::shared_ptr<VolumeStorage> volumeStorage);
58
59 virtual std::shared_ptr<IReader> createReader();
60
65 std::shared_ptr<VolumeStorage> getSharedVolume();
66
71 void setSharedVolume(std::shared_ptr<VolumeStorage> volumeStorage);
72};
73
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:93
The ISound interface.
The VolumeStorage class.
This class represents a type of sound source and saves the necessary values for it.
Definition ISound.h:40
This class allows to create a sound with its own volume.
Definition VolumeSound.h:35
VolumeSound(std::shared_ptr< ISound > sound, std::shared_ptr< VolumeStorage > volumeStorage)
Creates a new VolumeSound.
void setSharedVolume(std::shared_ptr< VolumeStorage > volumeStorage)
Changes the shared volume of this sound, it'll only affect newly created readers.
std::shared_ptr< VolumeStorage > getSharedVolume()
Retrieves the shared volume of this sound.
virtual std::shared_ptr< IReader > createReader()
Creates a reader for playback of the sound source.