Audaspace 1.5.0
A high level audio library.
Loading...
Searching...
No Matches
SuperposeReader.h
Go to the documentation of this file.
1/*******************************************************************************
2 * Copyright 2009-2016 Jörg Müller
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 ******************************************************************************/
16
17#pragma once
18
25#include "IReader.h"
26#include "util/Buffer.h"
27
28#include <memory>
29
31
36{
37private:
41 std::shared_ptr<IReader> m_reader1;
42
46 std::shared_ptr<IReader> m_reader2;
47
51 Buffer m_buffer;
52
53 // delete copy constructor and operator=
54 SuperposeReader(const SuperposeReader&) = delete;
55 SuperposeReader& operator=(const SuperposeReader&) = delete;
56
57public:
64 SuperposeReader(std::shared_ptr<IReader> reader1, std::shared_ptr<IReader> reader2);
65
70
71 virtual bool isSeekable() const;
72 virtual void seek(int position);
73 virtual int getLength() const;
74 virtual int getPosition() const;
75 virtual Specs getSpecs() const;
76 virtual void read(int& length, bool& eos, sample_t* buffer);
77};
78
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
float sample_t
Sample type.(float samples)
Definition Audaspace.h:126
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:93
The Buffer class.
The IReader interface.
This class is a simple buffer in RAM which is 32 Byte aligned and provides resize functionality.
Definition Buffer.h:34
This class represents a sound source as stream or as buffer which can be read for example by another ...
Definition IReader.h:35
This reader plays two readers with the same specs in parallel.
Definition SuperposeReader.h:36
virtual void seek(int position)
Seeks to a specific position in the source.
virtual int getPosition() const
Returns the position of the source as a sample count value.
virtual Specs getSpecs() const
Returns the specification of the reader.
virtual void read(int &length, bool &eos, sample_t *buffer)
Request to read the next length samples out of the source.
virtual ~SuperposeReader()
Destroys the reader.
virtual bool isSeekable() const
Tells whether the source provides seeking functionality or not.
SuperposeReader(std::shared_ptr< IReader > reader1, std::shared_ptr< IReader > reader2)
Creates a new superpose reader.
virtual int getLength() const
Returns an approximated length of the source in samples.
Specification of a sound source.
Definition Specification.h:119