52 std::shared_ptr<SequenceData> m_sequence;
57 std::list<std::shared_ptr<SequenceHandle> > m_handles;
87 virtual void seek(
int position);
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
float sample_t
Sample type.(float samples)
Definition Audaspace.h:126
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:93
ResampleQuality
Resampling algorithm and quality.
Definition Specification.h:88
This class represents a sound source as stream or as buffer which can be read for example by another ...
Definition IReader.h:35
This device enables to let the user read raw data out of it.
Definition ReadDevice.h:33
This class represents sequenced entries to play a sound scene.
Definition SequenceData.h:43
This reader plays back sequenced entries.
Definition SequenceReader.h:37
virtual int getPosition() const
Returns the position of the source as a sample count value.
virtual void seek(int position)
Seeks to a specific position in the source.
virtual bool isSeekable() const
Tells whether the source provides seeking functionality or not.
SequenceReader(std::shared_ptr< SequenceData > sequence, ResampleQuality quality=ResampleQuality::FASTEST)
Creates a resampling reader.
virtual Specs getSpecs() const
Returns the specification of the reader.
virtual void read(int &length, bool &eos, sample_t *buffer)
Request to read the next length samples out of the source.
virtual int getLength() const
Returns an approximated length of the source in samples.
~SequenceReader()
Destroys the reader.
Specification of a sound source.
Definition Specification.h:119