20#define AUD_BUILD_PLUGIN
76 virtual void seek(
int position);
#define AUD_DEFAULT_BUFFER_SIZE
The default playback buffer size of a device.
Definition Audaspace.h:103
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
float sample_t
Sample type.(float samples)
Definition Audaspace.h:126
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_PLUGIN_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:94
This class represents a sound source as stream or as buffer which can be read for example by another ...
Definition IReader.h:35
This class is used for sine tone playback.
Definition OpenALReader.h:44
virtual void seek(int position)
Seeks to a specific position in the source.
virtual int getLength() const
Returns an approximated length of the source in samples.
OpenALReader(Specs specs, int buffersize=AUD_DEFAULT_BUFFER_SIZE)
Creates a new reader.
virtual void read(int &length, bool &eos, sample_t *buffer)
Request to read the next length samples out of the source.
virtual int getPosition() const
Returns the position of the source as a sample count value.
virtual Specs getSpecs() const
Returns the specification of the reader.
virtual bool isSeekable() const
Tells whether the source provides seeking functionality or not.
Specification of a sound source.
Definition Specification.h:119