Audaspace 1.5.0
A high level audio library.
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OpenALDevice.h
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1/*******************************************************************************
2 * Copyright 2009-2016 Jörg Müller
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 ******************************************************************************/
16
17#pragma once
18
19#ifdef OPENAL_PLUGIN
20#define AUD_BUILD_PLUGIN
21#endif
22
29#include "devices/IDevice.h"
30#include "devices/IHandle.h"
31#include "devices/I3DDevice.h"
32#include "devices/I3DHandle.h"
34#include "util/Buffer.h"
35
36#include <al.h>
37#include <alc.h>
38#include <list>
39#include <mutex>
40#include <thread>
41#include <string>
42
44
49{
50private:
52 class OpenALHandle : public IHandle, public I3DHandle
53 {
54 private:
55 friend class OpenALDevice;
56
57 static const int CYCLE_BUFFERS = 3;
58
60 bool m_isBuffered;
61
63 std::shared_ptr<IReader> m_reader;
64
66 bool m_keep;
67
69 ALenum m_format;
70
72 ALuint m_source;
73
75 ALuint m_buffers[CYCLE_BUFFERS];
76
78 int m_current;
79
81 bool m_eos;
82
84 int m_loopcount;
85
87 stopCallback m_stop;
88
90 void* m_stop_data;
91
93 Quaternion m_orientation;
94
96 Status m_status;
97
99 ALint m_relative;
100
102 OpenALDevice* m_device;
103
104 AUD_LOCAL bool pause(bool keep);
105
106 AUD_LOCAL bool reinitialize();
107
108 // delete copy constructor and operator=
109 OpenALHandle(const OpenALHandle&) = delete;
110 OpenALHandle& operator=(const OpenALHandle&) = delete;
111
112 public:
113
121 OpenALHandle(OpenALDevice* device, ALenum format, std::shared_ptr<IReader> reader, bool keep);
122
123 virtual ~OpenALHandle() {}
124 virtual bool pause();
125 virtual bool resume();
126 virtual bool stop();
127 virtual bool getKeep();
128 virtual bool setKeep(bool keep);
129 virtual bool seek(double position);
130 virtual double getPosition();
131 virtual Status getStatus();
132 virtual float getVolume();
133 virtual bool setVolume(float volume);
134 virtual float getPitch();
135 virtual bool setPitch(float pitch);
136 virtual int getLoopCount();
137 virtual bool setLoopCount(int count);
138 virtual bool setStopCallback(stopCallback callback = 0, void* data = 0);
139
140 virtual Vector3 getLocation();
141 virtual bool setLocation(const Vector3& location);
142 virtual Vector3 getVelocity();
143 virtual bool setVelocity(const Vector3& velocity);
144 virtual Quaternion getOrientation();
145 virtual bool setOrientation(const Quaternion& orientation);
146 virtual bool isRelative();
147 virtual bool setRelative(bool relative);
148 virtual float getVolumeMaximum();
149 virtual bool setVolumeMaximum(float volume);
150 virtual float getVolumeMinimum();
151 virtual bool setVolumeMinimum(float volume);
152 virtual float getDistanceMaximum();
153 virtual bool setDistanceMaximum(float distance);
154 virtual float getDistanceReference();
155 virtual bool setDistanceReference(float distance);
156 virtual float getAttenuation();
157 virtual bool setAttenuation(float factor);
158 virtual float getConeAngleOuter();
159 virtual bool setConeAngleOuter(float angle);
160 virtual float getConeAngleInner();
161 virtual bool setConeAngleInner(float angle);
162 virtual float getConeVolumeOuter();
163 virtual bool setConeVolumeOuter(float volume);
164 };
165
169 ALCdevice* m_device;
170
174 ALCcontext* m_context;
175
179 DeviceSpecs m_specs;
180
184 std::string m_name;
185
189 bool m_useMC;
190
194 bool m_checkDisconnect;
195
199 std::list<std::shared_ptr<OpenALHandle> > m_playingSounds;
200
204 std::list<std::shared_ptr<OpenALHandle> > m_pausedSounds;
205
209 std::recursive_mutex m_mutex;
210
214 std::thread m_thread;
215
219 bool m_playing;
220
224 int m_buffersize;
225
229 Buffer m_buffer;
230
234 Quaternion m_orientation;
235
237 DefaultSynchronizer m_synchronizer;
238
243 AUD_LOCAL void start();
244
248 AUD_LOCAL void updateStreams();
249
256 AUD_LOCAL bool getFormat(ALenum &format, Specs specs);
257
258 // delete copy constructor and operator=
259 OpenALDevice(const OpenALDevice&) = delete;
260 OpenALDevice& operator=(const OpenALDevice&) = delete;
261
262public:
272 OpenALDevice(DeviceSpecs specs, int buffersize = AUD_DEFAULT_BUFFER_SIZE, const std::string &name = "");
273
274 virtual ~OpenALDevice();
275
276 virtual DeviceSpecs getSpecs() const;
277 virtual std::shared_ptr<IHandle> play(std::shared_ptr<IReader> reader, bool keep = false);
278 virtual std::shared_ptr<IHandle> play(std::shared_ptr<ISound> sound, bool keep = false);
279 virtual void stopAll();
280 virtual void lock();
281 virtual void unlock();
282 virtual float getVolume() const;
283 virtual void setVolume(float volume);
285
287 virtual void setListenerLocation(const Vector3& location);
289 virtual void setListenerVelocity(const Vector3& velocity);
291 virtual void setListenerOrientation(const Quaternion& orientation);
292 virtual float getSpeedOfSound() const;
293 virtual void setSpeedOfSound(float speed);
294 virtual float getDopplerFactor() const;
295 virtual void setDopplerFactor(float factor);
297 virtual void setDistanceModel(DistanceModel model);
298
303 static std::list<std::string> getDeviceNames();
304
308 static void registerPlugin();
309};
310
#define AUD_DEFAULT_BUFFER_SIZE
The default playback buffer size of a device.
Definition Audaspace.h:103
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
#define AUD_LOCAL
Used for hiding symbols from export in the shared library.
Definition Audaspace.h:80
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_PLUGIN_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:94
The Buffer class.
The DefaultSynchronizer class.
Defines the I3DDevice interface as well as the different distance models.
DistanceModel
Possible distance models for the 3D device.
Definition I3DDevice.h:35
The I3DHandle interface.
The IDevice interface.
Defines the IHandle interface as well as possible states of the handle.
Status
Status of a playback handle.
Definition IHandle.h:31
void(* stopCallback)(void *)
The stopCallback is called when a handle reaches the end of the stream and thus gets stopped.
Definition IHandle.h:42
This class is a simple buffer in RAM which is 32 Byte aligned and provides resize functionality.
Definition Buffer.h:34
This class is a default ISynchronizer implementation that actually does no synchronization and is int...
Definition DefaultSynchronizer.h:34
The I3DDevice interface represents an output device for 3D sound.
Definition I3DDevice.h:53
The I3DHandle interface represents a playback handle for 3D sources.
Definition I3DHandle.h:39
The IDevice interface represents an output device for sound sources.
Definition IDevice.h:47
The IHandle interface represents a playback handles of a specific device.
Definition IHandle.h:49
This class enables global synchronization of several audio applications if supported.
Definition ISynchronizer.h:39
This device plays through OpenAL.
Definition OpenALDevice.h:49
virtual void setListenerLocation(const Vector3 &location)
Sets the listener location.
static std::list< std::string > getDeviceNames()
Retrieves a list of available hardware devices to open with OpenAL.
static void registerPlugin()
Registers this plugin.
virtual ISynchronizer * getSynchronizer()
Retrieves the synchronizer for this device, which enables accurate synchronization between audio play...
virtual void unlock()
Unlocks the previously locked device.
virtual void setDistanceModel(DistanceModel model)
Sets the distance model.
virtual std::shared_ptr< IHandle > play(std::shared_ptr< IReader > reader, bool keep=false)
Plays a sound source.
virtual Vector3 getListenerVelocity() const
Retrieves the listener velocity.
virtual void lock()
Locks the device.
virtual DistanceModel getDistanceModel() const
Retrieves the distance model.
virtual void setListenerOrientation(const Quaternion &orientation)
Sets the listener orientation.
OpenALDevice(DeviceSpecs specs, int buffersize=AUD_DEFAULT_BUFFER_SIZE, const std::string &name="")
Opens the OpenAL audio device for playback.
virtual Vector3 getListenerLocation() const
Retrieves the listener location.
virtual Quaternion getListenerOrientation() const
Retrieves the listener orientation.
virtual float getSpeedOfSound() const
Retrieves the speed of sound.
virtual void stopAll()
Stops all playing sounds.
virtual void setDopplerFactor(float factor)
Sets the doppler factor.
virtual void setVolume(float volume)
Sets the overall device volume.
virtual float getVolume() const
Retrieves the overall device volume.
virtual DeviceSpecs getSpecs() const
Returns the specification of the device.
virtual std::shared_ptr< IHandle > play(std::shared_ptr< ISound > sound, bool keep=false)
Plays a sound source.
virtual void setSpeedOfSound(float speed)
Sets the speed of sound.
virtual float getDopplerFactor() const
Retrieves the doppler factor.
virtual void setListenerVelocity(const Vector3 &velocity)
Sets the listener velocity.
This class represents a quaternion used for 3D rotations.
Definition Math3D.h:206
This class represents a 3 dimensional vector.
Definition Math3D.h:36
Specification of a sound device.
Definition Specification.h:129
Specification of a sound source.
Definition Specification.h:119