20#define AUD_BUILD_PLUGIN
51 virtual void seek(std::shared_ptr<IHandle> handle,
double time);
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_PLUGIN_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:94
The ISynchronizer interface.
This class enables global synchronization of several audio applications if supported.
Definition ISynchronizer.h:39
This device plays back through JACK.
Definition JackDevice.h:45
This class is a Synchronizer implementation using JACK Transport.
Definition JackSynchronizer.h:39
virtual void play()
Starts the synchronizer playback.
virtual void seek(std::shared_ptr< IHandle > handle, double time)
Sets the playback position of a handle and the synchronizer to a specific time.
virtual void setSyncCallback(syncFunction function, void *data)
Sets the callback function that is called when a synchronization event happens.
virtual int isPlaying()
Retrieves whether the synchronizer is playing back.
virtual void stop()
Stops the synchronizer playback.
JackSynchronizer(JackDevice *device)
Creates a new JackSynchronizer.
virtual double getPosition(std::shared_ptr< IHandle > handle)
Retrieves the position of the synchronizer.