52 typedef void (*syncFunction)(
void*, int, float);
59 virtual void seek(std::shared_ptr<IHandle> handle,
double time) = 0;
66 virtual double getPosition(std::shared_ptr<IHandle> handle) = 0;
The main header file of the library defining the namespace and basic data types.
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:93
The IHandle interface represents a playback handles of a specific device.
Definition IHandle.h:49
This class enables global synchronization of several audio applications if supported.
Definition ISynchronizer.h:39
virtual void stop()=0
Stops the synchronizer playback.
virtual double getPosition(std::shared_ptr< IHandle > handle)=0
Retrieves the position of the synchronizer.
virtual void seek(std::shared_ptr< IHandle > handle, double time)=0
Sets the playback position of a handle and the synchronizer to a specific time.
virtual void play()=0
Starts the synchronizer playback.
virtual void setSyncCallback(syncFunction function, void *data)=0
Sets the callback function that is called when a synchronization event happens.
virtual int isPlaying()=0
Retrieves whether the synchronizer is playing back.
virtual ~ISynchronizer()
Destroys the synchronizer.
Definition ISynchronizer.h:44