Audaspace 1.5.0
A high level audio library.
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Accumulator.h
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1/*******************************************************************************
2 * Copyright 2009-2016 Jörg Müller
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 ******************************************************************************/
16
17#pragma once
18
25#include "fx/Effect.h"
26
28
30
39{
40private:
44 const bool m_additive;
45
46 // delete copy constructor and operator=
47 Accumulator(const Accumulator&) = delete;
48 Accumulator& operator=(const Accumulator&) = delete;
49
50public:
56 Accumulator(std::shared_ptr<ISound> sound, bool additive = false);
57
58 virtual std::shared_ptr<IReader> createReader();
59
68
77};
78
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
float sample_t
Sample type.(float samples)
Definition Audaspace.h:126
#define AUD_LOCAL
Used for hiding symbols from export in the shared library.
Definition Audaspace.h:80
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:93
The Effect class.
This sound creates an accumulator reader.
Definition Accumulator.h:39
static sample_t AUD_LOCAL accumulatorFilter(CallbackIIRFilterReader *reader, void *useless)
The accumulatorFilter function implements the doFilterIIR callback for the non-additive accumulator f...
static sample_t AUD_LOCAL accumulatorFilterAdditive(CallbackIIRFilterReader *reader, void *useless)
The accumulatorFilterAdditive function implements the doFilterIIR callback for the additive accumulat...
Accumulator(std::shared_ptr< ISound > sound, bool additive=false)
Creates a new accumulator sound.
virtual std::shared_ptr< IReader > createReader()
Creates a reader for playback of the sound source.
This class provides an interface for infinite impulse response filters via a callback filter function...
Definition CallbackIIRFilterReader.h:50
This sound is a base class for all effect factories that take one other sound as input.
Definition Effect.h:34