44 const bool m_additive;
56 Accumulator(std::shared_ptr<ISound> sound,
bool additive =
false);
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
float sample_t
Sample type.(float samples)
Definition Audaspace.h:126
#define AUD_LOCAL
Used for hiding symbols from export in the shared library.
Definition Audaspace.h:80
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:93
This sound creates an accumulator reader.
Definition Accumulator.h:39
static sample_t AUD_LOCAL accumulatorFilter(CallbackIIRFilterReader *reader, void *useless)
The accumulatorFilter function implements the doFilterIIR callback for the non-additive accumulator f...
static sample_t AUD_LOCAL accumulatorFilterAdditive(CallbackIIRFilterReader *reader, void *useless)
The accumulatorFilterAdditive function implements the doFilterIIR callback for the additive accumulat...
Accumulator(std::shared_ptr< ISound > sound, bool additive=false)
Creates a new accumulator sound.
virtual std::shared_ptr< IReader > createReader()
Creates a reader for playback of the sound source.
This class provides an interface for infinite impulse response filters via a callback filter function...
Definition CallbackIIRFilterReader.h:50
This sound is a base class for all effect factories that take one other sound as input.
Definition Effect.h:34