Audaspace 1.6.0
A high level audio library.
Loading...
Searching...
No Matches
ThreadedDevice.h
Go to the documentation of this file.
1/*******************************************************************************
2 * Copyright 2009-2016 Jörg Müller
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 ******************************************************************************/
16
17#pragma once
18
24
26
27#include <thread>
28
30
34class AUD_PLUGIN_API ThreadedDevice : public SoftwareDevice
35{
36private:
40 bool m_playing;
41
45 bool m_stop;
46
50 std::thread m_thread;
51
55 AUD_LOCAL void start();
56
60 AUD_LOCAL virtual void runMixingThread()=0;
61
62 // delete copy constructor and operator=
63 ThreadedDevice(const ThreadedDevice&) = delete;
64 ThreadedDevice& operator=(const ThreadedDevice&) = delete;
65
66protected:
67 virtual void playing(bool playing);
68
74
80 inline bool shouldStop() { return m_stop; }
81
86 inline void doStop() { m_stop = m_playing = false; }
87
93};
94
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
#define AUD_LOCAL
Used for hiding symbols from export in the shared library.
Definition Audaspace.h:80
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_PLUGIN_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:94
The SoftwareDevice class.
SoftwareDevice()
Empty default constructor.
void stopMixingThread()
Stops all playback and notifies the mixing thread to stop.
void doStop()
This method needs to be called when the mixing thread is stopping.
Definition ThreadedDevice.h:86
bool shouldStop()
Indicates that the mixing thread should be stopped.
Definition ThreadedDevice.h:80
ThreadedDevice()
Empty default constructor.
virtual void playing(bool playing)
This function tells the device, to start or pause playback.