Audaspace 1.5.0
A high level audio library.
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ThreadedDevice.h
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1/*******************************************************************************
2 * Copyright 2009-2016 Jörg Müller
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 ******************************************************************************/
16
17#pragma once
18
26
27#include <thread>
28
30
35{
36private:
40 bool m_playing;
41
45 bool m_stop;
46
50 std::thread m_thread;
51
55 AUD_LOCAL void start();
56
60 AUD_LOCAL virtual void runMixingThread()=0;
61
62 // delete copy constructor and operator=
63 ThreadedDevice(const ThreadedDevice&) = delete;
64 ThreadedDevice& operator=(const ThreadedDevice&) = delete;
65
66protected:
67 virtual void playing(bool playing);
68
74
80 inline bool shouldStop() { return m_stop; }
81
86 inline void doStop() { m_stop = m_playing = false; }
87
93};
94
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
#define AUD_LOCAL
Used for hiding symbols from export in the shared library.
Definition Audaspace.h:80
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_PLUGIN_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:94
The SoftwareDevice class.
The software device is a generic device with software mixing.
Definition SoftwareDevice.h:52
This device extends the SoftwareDevice with code for running mixing in a separate thread.
Definition ThreadedDevice.h:35
void stopMixingThread()
Stops all playback and notifies the mixing thread to stop.
void doStop()
This method needs to be called when the mixing thread is stopping.
Definition ThreadedDevice.h:86
bool shouldStop()
Indicates that the mixing thread should be stopped.
Definition ThreadedDevice.h:80
ThreadedDevice()
Empty default constructor.
virtual void playing(bool playing)
This function tells the device, to start or pause playback.