Audaspace 1.5.0
A high level audio library.
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PulseAudioDevice.h
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1/*******************************************************************************
2 * Copyright 2009-2016 Jörg Müller
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 ******************************************************************************/
16
17#pragma once
18
19#ifdef PULSEAUDIO_PLUGIN
20#define AUD_BUILD_PLUGIN
21#endif
22
30#include "util/RingBuffer.h"
31
32#include <condition_variable>
33#include <thread>
34
35#include <pulse/pulseaudio.h>
36
38
43{
44private:
45 class PulseAudioSynchronizer : public DefaultSynchronizer
46 {
47 PulseAudioDevice* m_device;
48
49 public:
50 PulseAudioSynchronizer(PulseAudioDevice* device);
51
52 virtual double getPosition(std::shared_ptr<IHandle> handle);
53 };
54
56 PulseAudioSynchronizer m_synchronizer;
57
61 volatile bool m_playback;
62
66 volatile bool m_clear;
67
68 pa_threaded_mainloop* m_mainloop;
69 pa_context* m_context;
70 pa_stream* m_stream;
71 pa_context_state_t m_state;
72
76 RingBuffer m_ring_buffer;
77
81 bool m_valid;
82
83 int m_buffersize;
84 uint32_t m_underflows;
85
89 std::thread m_mixingThread;
90
94 std::mutex m_mixingLock;
95
99 std::condition_variable m_mixingCondition;
100
104 AUD_LOCAL void updateRingBuffer();
105
111 AUD_LOCAL static void PulseAudio_state_callback(pa_context* context, void* data);
112
119 AUD_LOCAL static void PulseAudio_request(pa_stream* stream, size_t total_bytes, void* data);
120
121 // delete copy constructor and operator=
122 PulseAudioDevice(const PulseAudioDevice&) = delete;
123 PulseAudioDevice& operator=(const PulseAudioDevice&) = delete;
124
125protected:
126 virtual void playing(bool playing);
127
128public:
136 PulseAudioDevice(const std::string &name, DeviceSpecs specs, int buffersize = AUD_DEFAULT_BUFFER_SIZE);
137
142
144
148 static void registerPlugin();
149};
150
#define AUD_DEFAULT_BUFFER_SIZE
The default playback buffer size of a device.
Definition Audaspace.h:103
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
#define AUD_LOCAL
Used for hiding symbols from export in the shared library.
Definition Audaspace.h:80
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_PLUGIN_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:94
The RingBuffer class.
The SoftwareDevice class.
This class is a default ISynchronizer implementation that actually does no synchronization and is int...
Definition DefaultSynchronizer.h:34
This class enables global synchronization of several audio applications if supported.
Definition ISynchronizer.h:39
This device plays back through PulseAudio, the simple direct media layer.
Definition PulseAudioDevice.h:43
static void registerPlugin()
Registers this plugin.
virtual void playing(bool playing)
This function tells the device, to start or pause playback.
virtual ISynchronizer * getSynchronizer()
Retrieves the synchronizer for this device, which enables accurate synchronization between audio play...
virtual ~PulseAudioDevice()
Closes the PulseAudio audio device.
PulseAudioDevice(const std::string &name, DeviceSpecs specs, int buffersize=AUD_DEFAULT_BUFFER_SIZE)
Opens the PulseAudio audio device for playback.
This class is a simple ring buffer in RAM which is 32 Byte aligned and provides functionality for con...
Definition RingBuffer.h:37
The software device is a generic device with software mixing.
Definition SoftwareDevice.h:52
Specification of a sound device.
Definition Specification.h:129