Audaspace 1.4.0
A high level audio library.
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Limiter.h
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1/*******************************************************************************
2 * Copyright 2009-2016 Jörg Müller
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 ******************************************************************************/
16
17#pragma once
18
25#include "fx/Effect.h"
26
28
32class AUD_API Limiter : public Effect
33{
34private:
38 const double m_start;
39
43 const double m_end;
44
45 // delete copy constructor and operator=
46 Limiter(const Limiter&) = delete;
47 Limiter& operator=(const Limiter&) = delete;
48
49public:
57 Limiter(std::shared_ptr<ISound> sound,
58 double start = 0, double end = -1);
59
63 double getStart() const;
64
68 double getEnd() const;
69
70 virtual std::shared_ptr<IReader> createReader();
71};
72
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
The Effect class.
This sound is a base class for all effect factories that take one other sound as input.
Definition: Effect.h:34
This sound limits another sound in start and end time.
Definition: Limiter.h:33
double getEnd() const
Returns the end time.
Limiter(std::shared_ptr< ISound > sound, double start=0, double end=-1)
Creates a new limiter sound.
double getStart() const
Returns the start time.
virtual std::shared_ptr< IReader > createReader()
Creates a reader for playback of the sound source.