Audaspace 1.5.0
A high level audio library.
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Envelope.h
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1/*******************************************************************************
2 * Copyright 2009-2016 Jörg Müller
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 ******************************************************************************/
16
17#pragma once
18
25#include "fx/Effect.h"
26
28
30struct EnvelopeParameters;
31
35class AUD_API Envelope : public Effect
36{
37private:
41 const float m_attack;
42
46 const float m_release;
47
51 const float m_threshold;
52
56 const float m_arthreshold;
57
58 // delete copy constructor and operator=
59 Envelope(const Envelope&) = delete;
60 Envelope& operator=(const Envelope&) = delete;
61
62public:
71 Envelope(std::shared_ptr<ISound> sound, float attack, float release,
72 float threshold, float arthreshold);
73
74 virtual std::shared_ptr<IReader> createReader();
75
83 static sample_t AUD_LOCAL envelopeFilter(CallbackIIRFilterReader* reader, EnvelopeParameters* param);
84
90 static void AUD_LOCAL endEnvelopeFilter(EnvelopeParameters* param);
91};
92
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
float sample_t
Sample type.(float samples)
Definition Audaspace.h:126
#define AUD_LOCAL
Used for hiding symbols from export in the shared library.
Definition Audaspace.h:80
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:93
The Effect class.
This class provides an interface for infinite impulse response filters via a callback filter function...
Definition CallbackIIRFilterReader.h:50
This sound is a base class for all effect factories that take one other sound as input.
Definition Effect.h:34
This sound creates an envelope follower reader.
Definition Envelope.h:36
static void AUD_LOCAL endEnvelopeFilter(EnvelopeParameters *param)
The endEnvelopeFilter function implements the endFilterIIR callback for the callback IIR filter.
static sample_t AUD_LOCAL envelopeFilter(CallbackIIRFilterReader *reader, EnvelopeParameters *param)
The envelopeFilter function implements the doFilterIIR callback for the callback IIR filter.
Envelope(std::shared_ptr< ISound > sound, float attack, float release, float threshold, float arthreshold)
Creates a new envelope sound.
virtual std::shared_ptr< IReader > createReader()
Creates a reader for playback of the sound source.