19#ifdef COREAUDIO_PLUGIN
20#define AUD_BUILD_PLUGIN
31#include <AudioToolbox/AudioToolbox.h>
32#include <AudioToolbox/CoreAudioClock.h>
33#include <AudioUnit/AudioUnit.h>
45 uint32_t m_buffersize;
55 AudioUnit m_audio_unit;
58 CAClockRef m_clock_ref;
69 AUD_LOCAL static OSStatus CoreAudio_mix(
void* data, AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp, UInt32 bus_number, UInt32 number_frames, AudioBufferList* buffer_list);
72 CoreAudioDevice(
const CoreAudioDevice&) =
delete;
73 CoreAudioDevice& operator=(
const CoreAudioDevice&) =
delete;
75 void playing(
bool playing)
override;
92 virtual void seekSynchronizer(
double time);
93 virtual double getSynchronizerPosition();
94 virtual void playSynchronizer();
95 virtual void stopSynchronizer();
#define AUD_DEFAULT_BUFFER_SIZE
The default playback buffer size of a device.
Definition Audaspace.h:103
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
#define AUD_LOCAL
Used for hiding symbols from export in the shared library.
Definition Audaspace.h:80
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_PLUGIN_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:94
The MixingThreadDevice class.
CoreAudioDevice(DeviceSpecs specs, int buffersize=AUD_DEFAULT_BUFFER_SIZE)
Opens the CoreAudio audio device for playback.
virtual ~CoreAudioDevice()
Closes the CoreAudio audio device.
static void registerPlugin()
Registers this plugin.
virtual void playing(bool playing)
This function tells the device, to start or pause playback.
Specification of a sound device.
Definition Specification.h:129