Audaspace 1.5.0
A high level audio library.
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ConvolverSound.h
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1/*******************************************************************************
2* Copyright 2015-2016 Juan Francisco Crespo Galán
3*
4* Licensed under the Apache License, Version 2.0 (the "License");
5* you may not use this file except in compliance with the License.
6* You may obtain a copy of the License at
7*
8* http://www.apache.org/licenses/LICENSE-2.0
9*
10* Unless required by applicable law or agreed to in writing, software
11* distributed under the License is distributed on an "AS IS" BASIS,
12* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13* See the License for the specific language governing permissions and
14* limitations under the License.
15******************************************************************************/
16
17#pragma once
18
25#include "ISound.h"
26#include "ImpulseResponse.h"
27#include "util/ThreadPool.h"
28#include "util/FFTPlan.h"
29
30#include <memory>
31#include <vector>
32
34
39{
40private:
44 std::shared_ptr<ISound> m_sound;
45
49 std::shared_ptr<ImpulseResponse> m_impulseResponse;
50
54 std::shared_ptr<ThreadPool> m_threadPool;
55
59 std::shared_ptr<FFTPlan> m_plan;
60
61 // delete copy constructor and operator=
62 ConvolverSound(const ConvolverSound&) = delete;
63 ConvolverSound& operator=(const ConvolverSound&) = delete;
64
65public:
74 ConvolverSound(std::shared_ptr<ISound> sound, std::shared_ptr<ImpulseResponse> impulseResponse, std::shared_ptr<ThreadPool> threadPool, std::shared_ptr<FFTPlan> plan);
75
83 ConvolverSound(std::shared_ptr<ISound> sound, std::shared_ptr<ImpulseResponse> impulseResponse, std::shared_ptr<ThreadPool> threadPool);
84
85 virtual std::shared_ptr<IReader> createReader();
86
91 std::shared_ptr<ImpulseResponse> getImpulseResponse();
92
97 void setImpulseResponse(std::shared_ptr<ImpulseResponse> impulseResponse);
98};
99
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:93
The FFTPlan class.
The ISound interface.
The ImpulseResponse class.
The ThreadPool class.
This class represents a sound that can be modified depending on a given impulse response.
Definition ConvolverSound.h:39
virtual std::shared_ptr< IReader > createReader()
Creates a reader for playback of the sound source.
void setImpulseResponse(std::shared_ptr< ImpulseResponse > impulseResponse)
Changes the inpulse response used for convolution, it'll only affect newly created readers.
ConvolverSound(std::shared_ptr< ISound > sound, std::shared_ptr< ImpulseResponse > impulseResponse, std::shared_ptr< ThreadPool > threadPool)
Creates a new ConvolverSound.
std::shared_ptr< ImpulseResponse > getImpulseResponse()
Retrieves the impulse response sound being used.
ConvolverSound(std::shared_ptr< ISound > sound, std::shared_ptr< ImpulseResponse > impulseResponse, std::shared_ptr< ThreadPool > threadPool, std::shared_ptr< FFTPlan > plan)
Creates a new ConvolverSound.
This class represents a type of sound source and saves the necessary values for it.
Definition ISound.h:40